BUST INSIDE. BAG IT UP. BURN IT DOWN.
What does this bag do?
Nobody said busting into bases would be easy! These otherworldly beanbag artifacts have been popping
up across
the land with no discernable trace.
Seems like they have something in common with those Light
Trees, and word around here says they can be placed down to take out intruders for you!
Description: A large Puffball mushroom in a loose bag.
Dimensions: 0.7m in diameter.
Grounded: It cushions the connected object from impact forces. It may emit a
spore smokescreen if hit hard enough.
In Hand: Allows the player to pound the ground while cushioning fall damage, or
deflect attackers with a potent bounce.
Description: A large sprout with three spiral leaves.
Dimensions: 1m shaft, 1.2m wingspan.
Grounded: It lifts connected objects for a short duration. It can also cut some
objects, but expect the shaft to fly off.
In Hand: Allows the player to float/glide for a while, or cut through objects
by spinning itself like a bladesaw.
Description: A large piston-like bamboo shoot.
Dimensions: 1m tall, 30cm diameter disk base.
Grounded: It lifts and pushes pushes objects as it extends and contracts. It
can also launch objects that trigger it.
In Hand: Allows the player to shield and respond to attacks with a crushing
strike, or aim downwards to launch themself.
Description: A wound-up vine with six adhesive tips.
Dimensions: 10m vine, 15 cm diameter when coiled.
Grounded: It latches onto objects and pulls them as the vine contracts.
In Hand: Allows the player to swing around structures and grab small objects.
Are we there yet?
Guess the apocalypse isn't so bad for the economy after all! If you want your own ride, just head out in any direction and bring back one of the many abandoned cars you'll find. Gas Can empty? No problem! Turns out you can substitute oil with those Sasulk Chunks you've been collecting.
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This team of high schoolers grew Bean Baggers from the ground up!
Developer, Composer, 3D Artist
Developer, 2D Artist
Developer, Quality Assurance
Developer, Level Designer
TBD
Veteran game developer Paul McCarl is our teacher and mentor over at Granite Technical Institute! With his expertise, we are learning with hands-on experience on how to design, develop, market, and release our first commercial game on Steam for PC, Mac, Linux, and Steam Deck.